Implementing custom memory allocators can be crucial for performance-critical applications where control over memory management can lead to significant performance gains. In Go, although the built-in memory allocator is highly optimized, certain applications might benefit from custom allocators, especially in scenarios where specific allocation patterns can be leveraged.
Below is an example of how you can implement a simple custom memory allocator in Go using a free list for efficient memory allocation and deallocation. This example focuses on allocating and deallocating fixed-size objects, which is a common use case for custom allocators.
gopackage main
import (
"fmt"
"sync"
)
// Node represents a single unit of allocation
type Node struct {
next *Node
}
// Allocator is a custom memory allocator for fixed-size objects
type Allocator struct {
pool *Node
mu sync.Mutex
block []byte
index int
}
// NewAllocator initializes a new custom allocator
func NewAllocator(blockSize, objectSize int) *Allocator {
return &Allocator{
block: make([]byte, blockSize),
index: 0,
}
}
// Allocate returns a pointer to a new object
func (a *Allocator) Allocate() *Node {
a.mu.Lock()
defer a.mu.Unlock()
// Check if we can allocate from the pool
if a.pool != nil {
n := a.pool
a.pool = a.pool.next
return n
}
// Allocate from the block
if a.index+int(unsafe.Sizeof(Node{})) > len(a.block) {
return nil // No more memory available
}
node := (*Node)(unsafe.Pointer(&a.block[a.index]))
a.index += int(unsafe.Sizeof(Node{}))
return node
}
// Deallocate returns an object to the allocator
func (a *Allocator) Deallocate(n *Node) {
a.mu.Lock()
defer a.mu.Unlock()
n.next = a.pool
a.pool = n
}
func main() {
const blockSize = 1024 * 1024 // 1 MB
const objectSize = int(unsafe.Sizeof(Node{}))
allocator := NewAllocator(blockSize, objectSize)
// Allocate objects
nodes := make([]*Node, 0, 10)
for i := 0; i < 10; i++ {
node := allocator.Allocate()
if node == nil {
fmt.Println("Failed to allocate memory")
break
}
nodes = append(nodes, node)
fmt.Printf("Allocated node at %p\n", node)
}
// Deallocate objects
for _, node := range nodes {
allocator.Deallocate(node)
fmt.Printf("Deallocated node at %p\n", node)
}
}
Node Struct:
next
pointer to form a free list.Allocator Struct:
block
: A byte slice representing the memory block from which memory is allocated.index
: Tracks the current position in the memory block.pool
: Points to the free list of deallocated nodes.NewAllocator:
Allocate:
unsafe.Pointer
to manage memory directly.Deallocate:
main Function:
sync.Mutex
to ensure thread safety for concurrent allocations and deallocations.unsafe
package to manage memory directly. This allows for efficient memory manipulation but should be used with caution as it bypasses Go's memory safety guarantees.Custom allocators are beneficial in scenarios where:
In most cases, Go's built-in memory management is sufficient and highly optimized. Custom allocators should be used judiciously and tested thoroughly to ensure they provide the desired performance benefits.